Key takeaways (TL; DR):
Age verification is now essential for apps and games that want to comply with regulations, protect minors and build trust with parents and regulators.
Roblox shows how combining biometrics and document verification improves both safety and user experience.
You can implement age verification in minutes with modular solutions like Didit, without friction or complex development.
A robust verification system not only ensures regulatory compliance but also becomes a competitive advantage in safety and reputation.
In the last few years, age verification has become a key component for apps, games and social platforms. Complying with the law is no longer enough: you also need to build a trust relationship with parents, players and regulators.
Roblox is a clear example of this. The platform, with millions of users of all ages, has shown that implementing age verification in a smooth and secure way doesn’t just boost player trust — it can also become a competitive edge. The best part: any app can now offer similar age controls without building everything from scratch. Dev-first, modular platforms like Didit let you deploy a full age verification flow — with biometrics, document scanning and age estimation — in just a few minutes.
Why every app and game now needs age verification
There are three big drivers behind this shift:
- Increasingly strict regulations. The US and many European countries have introduced new rules around children’s privacy, minor protection and sensitive content that require you to prove that users meet certain age thresholds before accessing specific features.
- App stores and marketplaces demand more safety. Players like Apple and Google require developers to implement strong age-control mechanisms (or minimum age checks). Without these safeguards, many apps risk getting rejected or penalized.
- Users (and their families) expect more. Parents want transparency and safety, while users (including teens) are asking for safer environments with less abuse and identity fraud. A robust identity and age verification solution translates directly into trust.
What Roblox is teaching: age verification as a competitive advantage
Roblox has recently taken a decisive step in its commitment to the gaming community: it has rolled out an age verification system that’s mandatory to unlock certain features on the platform, and it has already announced that more capabilities will require age checks in the short term.
For now, Roblox offers two types of verification: Age Estimation, which uses facial biometrics to estimate age automatically; and a full identity verification flow that requires both ID documents and biometrics.
The result? More control, lower risk and a safer experience for younger users. This policy has turned Roblox into a benchmark for safe features, compliance and stability in the industry.
How to implement age verification in your game or app: a step-by-step guide
If you’re building a gaming app or you’re on its compliance team, you already know how important it is to have an age verification system in place. If that’s your case, follow this guide to implement it in your product.
Map your strategy and users’ “age journey”
Before thinking about tech, you need to define your strategy: which parts of your app or game should require age checks? Chat? Purchases or in-app monetization? Advanced creator tools?
Not all areas need the same level of scrutiny, so a risk-based approach to age verification will help you design the right plan.
It’s also useful to design the age journey: Is it clear what you’re asking for and why? Do you know exactly which features will be restricted? How long will the process take?
Choose your level of verification
Not all techniques offer the same balance between security and friction.
Choose an age verification provider
You don’t need to build your own solution from scratch. There are multiple age verification solutions on the market, ready to plug into your product. In Didit’s case, you can start with verification links — a no-code option that lets you work with our tech in just a few minutes.
You can create your account for free via the Business Console.
Why Didit is your best option for age verification and KYC in gaming apps
If you’re building a game where there’s meaningful risk (chat, monetization, social interaction…), adopting a robust age verification solution can become a competitive advantage — just like in Roblox’s case.
Building your own tool from scratch can be expensive, complex and risky. This is where Didit makes the difference:
- Ready-to-use technology. With Didit you can get started in just a few minutes using verification links, a no-code option that doesn’t require any engineering work. And if you prefer, our APIs are production-ready, so in a matter of hours you can have a fully customized system.
- Fully flexible models. One of Didit’s key strengths is modularity and customization. You can choose which features to enable at each step and adapt every part of the flow with ease.
- Regulatory compliance. With Didit you can adjust your flows by market or jurisdiction, meeting global privacy and child-protection requirements.
- Ideal for game studios and builders. Didit helps small and mid-sized teams scale without needing a large in-house compliance team.
This way, you can implement an age verification approach similar to Roblox’s — with all the guarantees, and without extra complexity.
Conclusion: Age verification is no longer a “nice to have”
Implementing age verification in an app or game is no longer a nice to have; it’s a core standard for safety and compliance. With regulations like the EU Digital Services Act (DSA) and the growing trend of platforms — like Roblox — moving towards mandatory age checks, age verification has become part of responsible product design.
With the right approach, any developer or studio can offer a safe experience without sacrificing usability. And if you want to move fast, protect privacy and stay compliant worldwide, Didit is the most practical, flexible and reliable way to integrate biometric, document and age verification in minutes.
